This is my final animatic. I had some major issues when it came to putting it together in Unity. I was able to get all of my assets and animations imported and working, but I had major problems with setting up the cameras. I attempted using the camera script provided on blackboard but could not get it to work, even after hours of editing it and trying to find other scripts that could do the job from the Internet. The problem involved Unity switching to the wrong cameras, even though when revising the script, I was sure I was giving it the correct cameras to switch to. Scripting is my achilles heel and so having a major scripting issue put a halt to the production of the animatic through Unity. After hitting this wall in production I decided to set up cameras for the scene in Maya and playblast it in order to demonstrate how I had intended for things to go in Unity.
Below is my final animatic:
Below are screenshots of my failed unity scene and camera script:
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